The game was
fought using the original rules for BLAM 2015 written by Silent Invader. This
required the players to plot their opening dispositions on paper before the
game commenced. Once dispositions were plotted the Germans would start on the
eastern edge of the board, the British would start occupying the three town
tiles to the west.
The German
commanders (von Emvier and von Vagabund) were handed their sealed orders by a
mounted Uhlan direct from General von Kluck.
The German
commanders were given time to discuss their orders and plan their dispositions.
During this time, I set up the column of wounded, refugees and stragglers to
add a bit of atmosphere and to highlight the confusion of the retreat from
Mons.
Here are
some random images taken on the day. This post will feature the wounded column
and the objectives for the three players. Then I will make another post with the
actual game photos and an account of the action as I remember it through a haze
of senility and alcohol.
Speckled Jim
carries a vital message.
L to R: Captain
Kevin Darling, MC, Private S. Baldrick, Driver Bobby Parkhurst, Lieutenant The
Honourable George Colthurst St. Barleigh, MC, General Sir Anthony Cecil
Hogmanay Melchett, VC, KCB, DSO and Captain Edmund Blackadder.
Melchett has
just realised that Blackadder has shot and eaten Speckled Jim, his much-loved
pet pigeon.
Melchett:
Speckly?! AH! YOU SHOT MY SPECKLED JIM!
Darling: You're
for it now, Blackadder! Quite frankly, sir, I've suspected this for some time;
clearly Captain Blackadder has been ignoring orders with a breath-taking
impertinence!
Melchett:
I DON'T CARE IF HE'S BEEN ROGERING THE DUKE OF YORK WITH A PRIZE-WINNING LEEK!
HE SHOT MY PIGEON!!!
Captain Cecil
de Leominster, 2nd Battalion, The West Borsetshire Foresters giving
another demonstration of the most deadly combination known to man, an officer
with a map!
General Melchett’s
personal supply van from Harrods is flagged through the chaos by the Redcaps.
General von
Kluck and staff planning the coming battle.
At 06:00am
the Germans begin to shell Le Cateau.
British Objectives
(played by myself in
the guise of Colour Sergeant Neddy Snapcase)
- ·
The
British forces are in hasty defence of the eastern edge of Le Cateau.
- ·
Colour
Sergeant Neddy Snapcase’s force is a reduced platoon of the Middlesex Regiment
which is acting as rearguard to allow other units to clear the town.
- ·
Support
is provided by a single Vickers MG team and a Belgian Minerva armoured car.
Also, a British spotter plane is operating in the area.
- ·
All
of the British forces are well-trained and highly motivated.
- ·
Le
Cateau must be defended until the end of turn 7.
- ·
The
Minerva armoured car commanded by 1.eme Lieutenant Charles Henkart will appear
at the start of turn 5 in a position determined by the roll of a D6.
- ·
The
spotter plane flown by Lord Flashheart will crash at the start of turn 3 in a
position determined by the roll of a D6.
German
Objectives (played
by Doug em4 as Oberleutnant Willi von Emvier and Vagabond as Oberleutnant Helmut
von Vagabund)
- ·
The
German forces are advancing from the east and need to pass through the town of
Le Cateau to take advantage of its road network.
- ·
Oberleutnant
Willi von Emvier and Oberleutnant Helmut von Vagabund, your force is 1 and 2
Zug, 26th (1st Magdeburg) Infanterie Regiment "Prince Leopold von
Anhalt-Dessau".
- ·
You
are supported by one Maxim Maschinengewehr Team each.
- ·
All
of the German forces are well-trained and highly motivated.
- ·
Enter
in force, each of the three town tiles by the end of turn 7.
- ·
The
Maxim teams will appear at the start of turn 2 in a position determined by the
roll of a D6.
- ·
An
enemy spotter plane is operating in the area and in the event that it is
brought down the pilot is to be captured for interrogation.
The next
post will feature the game photos and the AAR.
To be
continued…
10 comments:
Spiffing stuff! I notice the French general has brought suitable entertainment for a long retreat.
A nice round up of the photos. Looking forward to your memory of the action ;)
Absolutely brilliant Martin! How are your figures being on thin clear bases received by people when they see them - is it the 'old stink eye or is it acceptance that it really makes the most sense to base your figures that way.
What an opener! Sensational stuff, can't wait fro more.
A wonderful setup Martin I'd take my hat off to only I don't wear it in doors :) really looking forward to the AAR.
As for clear bases I've no idea what Ivor is talking about as I didn't see any bases lol
The French general is a man after my own heart!
Thanks, John. Memory is a bit hazy but I'll try and finish this off in a couple of days.
There were three of us playing. Vagabond had already begun to use clear bases and got me on to it. Our other player Doug was happy with the look. Vagabond's old west town, Little Whiskey looks great with the clear bases. I started it mainly as I like to play inside buildings.
Thanks Michael, working on the second post now.
Cheers, Frank. AAR coming shortly.
Post a Comment