A great stroke of luck for the home team as Lord Snapcase gets to activate twice in Turn 5 before anyone else can move (leaders activate on the turn of their coloured ace). This turned out to be a game-changer.
Suppressing his grief for the moment, Lord Snapcase (who reloaded in the last turn) opens fire on the visible Sons i.e. Reg Prescott and Honeygander Gooseboote. Both barrels hit and because the shotgun is at close range and neither of them is in cover (Cleo is hogging the cover) it adds +1 to their save and they need a 6 each. Both roll a 4 and are shot down. "that'll teach 'em to shoot Milady and to meddle in my back passage" bellows the enraged Lord. Ironically, the two Sons drop in the shadow of Lord Snapcase's famous relative, Sir Francis. Lord S. then calmly proceeds to reload the Purdey.
Cleo activates next and has to take a dedication test owing to the number of casualties in her group. She rolls a 1 and decides to make a run for home. She runs for the wall where the Sons of Stan recently entered the Hall's back garden full of hopes of snaffled jam, chutney and sloe gin. “O, woe is me T' have seen what I have seen, see what I see!” thinks Cleo in one of her occasional literary moments, quoting the Bard. As she runs, she activates again and climbs the wall heading towards Loose Chippings with her proverbial tail in its proverbial position.
Peaches moves out into the open and takes a shot at Gizzard Puke. Sponge, Miss Spankhurst and Young Futtock are reloading their shotguns. Chulmleigh the bulldog charges, wishing to get his gnashers firmly attached to Gizzard's family jewels! However, one of Peaches' shots hits Gizzard before Chulmleigh can attack. Gizzard fails his save and goes down in a welter of lead. Undeterred, Chulmleigh arrives and takes a bite out of the downed Son.
Unfazed by the gunplay all around, the mean old skinflint, Albert Steptoe calmly collects the Snapcase weathervane (thanks, Dusty Shelf!) which has fallen from the roof after Old Scrotum's rather misplaced shot. "Nice bit of scrap iron that," thinks Albert and turns Hercules the carthorse for home in Oil Drum Lane.
Dr. Gitfinger has not activated yet, although when he does so he will be running for home in Cleo's footsteps. However, Old Scrotum has other plans for the jam bandit. Having now recovered his breath whilst taking time to reload, he takes careful aim at Dr. Gitfinger and fires. Gitfinger has no chance and collapses into a heap on the cobbles.
...and there our story has to end. Only one Sons of Stan makes it out of Snapcase Hall of her own volition, a lesson to all jam bandits and chutney pilferers. Some views of the final carnage.
But what of Lady Snapcase I hear you ask? Lord Snapcase and Old Scrotum both rush over to the bee hive, fearing the worst. As Snapcase leans over her and starts to mumble "My darling wife, life cut short, how will I live etc." she comes to with a start and utters the immortal words "Stuff and nonsense, you old tosspot. It's just a flesh wound. Scrotum, fetch me a bottle of the sloe gin. I need my sinews stiffened before I can raise from this inconvenient position!" Later, when summoned Dr. Bouquet (pronounced Bucket) the Much-Piddling physician removes twelve pellets from Milady's posterior. Luckily, she has anesthetised herself with the powerful homemade sloe gin and feels no pain (for the present).
Although I infused the whole game with silliness as is my wont, it was a proper game of Osprey's Black Ops. I was particularly keen to try out the stealth rules as opposed to an ordinary shoot out and the rules worked very well. I had thought the intruders would get into Snapcase Hall but Lady Snapcase proved a very alert sentry. Definitely a set of rules I will use again.
The End.