Here we have the Desert Fox himself, Generalleutnant Johannes Erwin Eugen Rommel. Oberstleutnant Hanna Reitsch, having safely landed the Fieseler Storch carrying Rommel to the front, after engine failure, is nervously saying to Rommel, "Ich denke, wir sind hier, meine General".
The foibles, pettifogging, quirks, idiosyncranicities, waffling and hyperbole of a charming, sophisticated and erudite gentleman of distinction, who rises above the hoi-polloi and riff-raff to bring a touch of style and class to wargaming.
Tuesday, 25 January 2022
Monday, 24 January 2022
Kübelwagen
Now a Kübelsitzwagen, which apparently means 'bucket-seat car', and shortened to Kübelwagen. Built by Volkswagen and based on the Volkswagen Käfer (Beetle). Ferdinand Porsche designed both vehicles.
Saturday, 22 January 2022
Kradschützen Truppen
I have a vague plan for the upcoming game entitled 'Retten Rommel!' which I hope means 'Rescue Rommel!' in German.
Rommel is being flown up to the DAK front lines to consult with Fritz Bayerlein on his latest offensive. The Storch containing Rommel has to land in the middle of the desert after engine trouble. The pilot, Hanna Reitsch, manages to put out an SOS call giving their approximate position on the radio, before landing. Rommel’s HQ picks up the signal and dispatches a strong patrol to pick up their chief. Unbeknownst to the Jerries, the signal has also been picked up by an LRDG patrol who are currently escorting an SAS jeep column through the same area that Rommel has landed in. The race is on! Can the DAK rescue Rommel, or will the LRDG/SAS chaps capture the ‘Desert Fox’?
An addition for the DAK is a Kradschützen BMW 75.
Friday, 21 January 2022
LRDG CMP Truck
Joining the patrol is a CMP (Canadian Military Pattern) truck, adapted for use by the LRDG.
Saturday, 15 January 2022
The Desert Fox
This first post of the new year should of course, be the concluding chapter of the doings in Jhamjarhistan. But, it ain't!
Some time ago I started a small project on what was to be some SAS/LRDG and DAK in North Africa. Recently, I dug it out again to continue. Herewith, some of the progress. I am eagerly awaiting the publication of the 02 Hundred Hours rule set.
https://greyfornow.com/pages/02-hundred-hours
This looks set to be right up my street.
02 Hundred Hours is a skirmish wargame focusing on night-time raids in World War II. Inspired by classic war movies as well as historical events, battles are fast paced with roughly 10-20 models on either side.Field an elite force of Commandos, SAS, Paratroopers or Rangers to infiltrate the enemy lines under cover of darkness. Recruit SOE spies and local resistance fighters to bolster your chances.
Launch attacks on radar stations, munition factories, airfields, bridges and rail lines. Sneak past sentries, take them out with silent attacks, or open fire with a devastating ambush. Plant charges to destroy your objective, assassinate a target or grab vital intel, then fight your way to safety before reinforcements arrive.
Or play as the defenders, carefully setting patrol routes so your sentries can spot raiders in the shadows, utilise guard dogs, officers or even the dreaded Gestapo and make use of informants and intercepted transmissions to thwart the attackers’ plans.
A few SAS types:
Some DAK boys: