Saturday 15 January 2022

The Desert Fox

This first post of the new year should of course, be the concluding chapter of the doings in Jhamjarhistan. But, it ain't!

Some time ago I started a small project on what was to be some SAS/LRDG and DAK in North Africa. Recently, I dug it out again to continue. Herewith, some of the progress. I am eagerly awaiting the publication of the 02 Hundred Hours rule set.

https://greyfornow.com/pages/02-hundred-hours

This looks set to be right up my street.

02 Hundred Hours is a skirmish wargame focusing on night-time raids in World War II. Inspired by classic war movies as well as historical events, battles are fast paced with roughly 10-20 models on either side.

Field an elite force of Commandos, SAS, Paratroopers or Rangers to infiltrate the enemy lines under cover of darkness. Recruit SOE spies and local resistance fighters to bolster your chances.

Launch attacks on radar stations, munition factories, airfields, bridges and rail lines. Sneak past sentries, take them out with silent attacks, or open fire with a devastating ambush. Plant charges to destroy your objective, assassinate a target or grab vital intel, then fight your way to safety before reinforcements arrive.

Or play as the defenders, carefully setting patrol routes so your sentries can spot raiders in the shadows, utilise guard dogs, officers or even the dreaded Gestapo and make use of informants and intercepted transmissions to thwart the attackers’ plans.


A few SAS types:


Some DAK boys:


The game board:


A dramatic sunset as the SAS set up their patrol base.


An Sd.Kfz. 2, better known as a Kettenkrad:


Tactics are discussed over a 'brew':


2 comments:

Frank O Donnell said...

I can see Alpha Bravo Zero getting a remake Martin :)

Martin Thornton said...

Exactly, Frank!